Česky
Findy – Privacy Policy
Effective date: 2 October 2026 · Applies to the Findy game for iPhone and Android.
1. Who is responsible
Findy is published by Jan Herrmann (“I”). You can reach me at
honza0606@gmail.com. I am the controller, in the sense of the GDPR, of the game’s own handling of data.
As the next sections explain, the game keeps your data on your device and I do not receive it.
2. In short
- Findy has no accounts, no analytics, no crash-reporting tool and no server of its own. I do not receive your
progress, your photos or any other data from the game.
- The game keeps your progress and settings on your device.
- Other companies are involved in four things: purchases (Google Play, Apple App Store),
ads (Google AdMob), leaderboards and cloud save (Google Play Games on Android, Game Center and iCloud
on iPhone), and sharing a picture (the app you choose). They handle the data under their own policies, linked
at the end.
- Findy does not ask for your location, contacts, camera, microphone or access to your photo library.
3. What the game keeps on your device
- Your progress: the levels you have finished, with the probes and time each took and when you finished it;
your achievements; the results of the daily challenge (the day, the picture, the probes); and the state of your Million
attempt.
- What you own from the shop and what is left of it (boosters, remaining time), including the order
identifiers of consumable purchases, so that one purchase is never credited twice.
- Pictures you make from your own photos (if you buy that feature). You choose one photo with the system’s photo
picker; Findy receives only that photo, shrinks and crops it, and keeps two small images of the part you chose (the board and a
512 × 512 preview) in the game’s own storage. Your original photo is not changed or uploaded, and these pictures are not
shared and not part of the cloud save. The stored images do not carry the photo’s metadata, such as its location.
- Settings and small counters: vibration, sound, whether you closed the introduction, and the counters the
game uses to space out ads (levels finished since the last ad, and when it was shown).
All of this lives in the game’s private storage. Findy never writes it to your photo library and no other app can read it.
The game itself does not send these files anywhere; what is sent is described in section 4.
4. What is sent to other companies
4.1 Purchases
You can buy boosters, a bundle, No ads and the own-photo feature. The purchase is made through
Google Play (Android) or the App Store (iPhone): the store takes the payment and tells the game what
you own. When it starts, and when you restore purchases, the game asks the store what you own. I never see your payment details
or your purchase history, because I have no server.
4.2 Ads and the consent form (Google AdMob)
Findy shows ads through Google AdMob: a short ad you can choose to watch to get a booster (you tap
Watch ad), and, in the main campaign after the first chapter, an ad now and then after you finish a level. You never get an ad
in the first chapter, in the daily challenge, in the Million or when you play a picture from your own photo, and you never get the
second kind if you have bought No ads.
When the game asks Google for an ad, Google’s advertising software (the Google Mobile Ads SDK) runs inside the game. According to
Google’s documentation, it collects:
- your IP address, from which an approximate location may be estimated;
- how you interact with the app and ads (app launches, taps, video views);
- diagnostic information (launch time, hang rate, energy use);
- device and account identifiers – on Android the advertising ID and the app set ID; on iPhone, identifiers tied
to the app or its developer. The game does not show the iPhone tracking prompt (Apple’s “App Tracking Transparency”), so Apple’s
advertising identifier is not available to it.
Google uses this for advertising, analytics and fraud prevention, and says it encrypts it in transit. I do not receive
this data. Google handles it under its own privacy policy (section 11). The game does not set any ad preferences of its own.
Consent. When the game starts, Google’s consent software checks in the background whether consent is required
where you are. Where it is required (for example in the European Economic Area and the United Kingdom), Google’s consent form is
shown before ads, and you can reopen your choice later in Settings → Ads and consent (that row appears only where it
applies). If you do not consent, Google may still show ads that are not personalised; how it handles data for those is described
in its policies. On Android you can also reset or delete your advertising ID in your phone’s Android settings.
4.3 Leaderboards and cloud save (Game Center, iCloud, Google Play Games)
Findy has no sign-in of its own. When the game starts it asks your device whether it is signed in to Game Center
(iPhone) or Google Play Games (Android), and if it is, the game uses that account automatically; the
Sign in button on the profile screen is for devices that are not yet signed in. While signed in, the game sends:
- up to four scores to the leaderboards, under your name there: the total stars of your campaign; the probes of
today’s daily challenge, with the day you played; the number of days this week on which you played the daily challenge; and the
largest share of the Million any of your attempts has uncovered;
- one copy of your progress as a “saved game” in your account (Apple stores it in iCloud, Google in your Google
account): finished levels with times and dates, achievements, daily challenge results and the state of your Million attempt.
Not included: what you bought, what is left of your boosters, and pictures from your own photos.
The game also reads your Game Center or Play Games name and picture to show your profile, and the names, scores and days of other
players to draw the leaderboards. It only shows them on screen; it does not keep them.
Apple and Google, not I, decide who can see your name and scores. Apple states that your Game Center nickname,
avatar and scores are visible to all Game Center users for games with global leaderboards. On Google Play Games you choose the
visibility of your profile. See the links in section 11. If your device is not signed in, none of this is sent.
4.4 Sharing and saving a picture
When you tap Share, the system’s share sheet opens and you choose the app that receives the picture. The
game hands over the picture file it ships with – no text, no link, never one of your own photos. On iPhone, when you choose Save
image, iOS asks for permission to add pictures to your Photos; Findy can only add, it never reads your photos.
5. What the game does not do
- No account, sign-up, e-mail address or age is asked for.
- No analytics, advertising-measurement or crash-reporting tool of the game’s own, and no server of its own.
- No location, contacts, camera, microphone or health data. No reading of your photo library.
- No tracking prompt on iPhone.
- I do not sell or share your personal data, because I do not receive any.
6. Permissions
iPhone: only permission to add pictures to Photos, asked when you choose Save image. The app also has
the Game Center and iCloud capabilities, which Game Center’s saved game needs.
Android: the app asks for no permission of its own. The libraries it contains add: internet access and network
state (Google’s ad and Play software), the advertising ID and Android’s ad-services permissions (declared by Google’s ad software),
Google Play Billing, and wake lock and foreground service (background-work libraries that come with Google’s ad software). There
is no permission for location, contacts, camera, microphone, storage or photos.
7. How long data is kept, and how to delete it
- I keep no data about you, so there is nothing on my side to delete.
- On your device the game’s files stay until you delete the game (on Android you can also clear its data in
Settings → Apps → Findy → Storage; the exact path differs between phones). There is no “reset progress” button. You can
delete a picture made from your own photo inside the game. On iPhone, copies of the files may remain in your device backup
(iCloud or computer) until you delete that backup; the game does not exclude them from it. On Android, the game opts out of
Google’s cloud backup, but some phones may still copy app data directly to a new phone when you set it up.
- Scores and saved game in Google Play Games: in the Google Play Store app go to your profile icon →
Settings → General → Play Games Profile → Privacy & Settings → Delete profile & game data and delete the data for
Findy, or your whole profile.
- Scores and saved game in Game Center and iCloud: Apple keeps Game Center information as long as you keep the
Apple Account it belongs to, and offers tools to manage or delete the data tied to your account (section 11).
- Data held by Google’s ad software is subject to Google’s privacy settings and policies (section 11).
8. Your rights
If you are in the European Economic Area or the United Kingdom, the GDPR gives you the right to access your personal data, to have
it corrected or erased, to restrict or object to its processing, to receive it in a portable format, to withdraw consent at any
time (for ads, reopen your choice in Settings → Ads and consent; withdrawing does not affect what happened before), and
to complain to a supervisory authority – in the Czech Republic the
Office for Personal Data Protection (ÚOOÚ), in the United Kingdom the
Information Commissioner’s Office, elsewhere the authority of your country.
Because I hold no personal data about you, you exercise these rights over Google’s and Apple’s data with Google and
Apple (links in section 11). You can still write to honza0606@gmail.com; I will answer
and tell you who holds what.
9. Children
These are the facts about the game as it is built:
- Findy is not intended for children under 13.
- Findy does not ask your age, has no age check and has no accounts of its own. I do not collect personal data from anyone.
- Ad requests are sent with Google’s standard settings; the game does not mark them as child-directed. Google states that it
treats ad requests from users signed in to Google Accounts managed with Family Link as child-directed.
- Google Play, the App Store, Game Center and Google Play Games have their own age requirements and parental controls. Apple, for
example, lets parents limit Game Center features for a child in Screen Time.
If you are a parent or guardian and have a question, write to honza0606@gmail.com.
10. Changes to this policy
When the game changes in a way that affects what is described here – a new service, a new permission, a new kind of data – I update
this page and the effective date at the top. The current version is always the one at this address.
11. Policies and tools of the companies involved
Jan Herrmann · honza0606@gmail.com